Showing posts with label EA. Show all posts
Showing posts with label EA. Show all posts

Sunday, November 6, 2016

Battlefield 1 Review: Here comes the cavalry

Battlefield 1 Review: Here comes the cavalry

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When one thinks of a Battlefield game, visions of large maps come to mind, with 64-players running around like headless chickens; majority of whom are either getting mowed down by machine gun fire or run over by tanks.
One possibly also envisions skyscrapers collapsing into a city river, frigates crashing into an island, tanks, helicopters and lethal gadgets being deployed to eliminate even the most stubborn foe, all while squads of soldiers attempt to co-ordinate a push amidst the chaos of battle.
Battlefield is the series that encouraged players to “play the objective” — despite how confusing or daunting the prospect.
Battlefield 1 retains that fundamental philosophy of DICE’s beloved series, while transporting players to World War I, a period long forgotten; and one which quite literally birthed modern warfare as we know it. Unexpectedly, however, its brief single player campaign shines just as brightly as its chaotic multiplayer.
Dubbed “War Stories”, Battlefield 1’s campaign employs a

Friday, November 4, 2016

Why IT leaders should pay attention to Augmented Reality

Why IT leaders should pay attention to Augmented Reality

Brian Blau, Research VP, Gartner
By Brian Blau
Magikarp is in the fountain, Charmander is near the park bench, Rattata is by the front desk and everywhere people are throwing digital PokéBalls with their smartphones.
These names represent Pokémon characters, inspired by the popular 1990’s television show, that show up in your GPS-rendered surroundings while playing the new Pokémon Go app. As players walk around their neighborhoods, offices or any physical environs, the phone vibrates to let users know that a Pokémon is nearby. The image of the Pokémon is displayed over the real-world terrain, and players use the phone screen and a live camera view to “catch” the characters.
There is a Pidgey on this car.
A Pidgey appears on a car in screenshots from Pokémon Go
Launched in a limited number of countries in July 2016, the app has risen to the top of the app store charts in the U.S. and broken many app engagement records. While Pokémon Go is a game and its augmented reality (AR) feature isn’t sophisticated, the app’s success has turbocharged attention on AR and

Wednesday, October 19, 2016

Plants vs Zombies Heroes is a surprisingly deep game in a comic package

Plants vs Zombies Heroes is a surprisingly deep game in a comic package

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Plants vs Zombies Heroes just got a worldwide release after a limited soft launches in Brazil, Romania, New Zealand, Canada, Australia and Ireland. There are five games in the franchise so far, and the game is very different from the classic tower defense in Plants vs Zombies orPlants vs Zombies 2Plants vs Zombies Garden Warfare and its sequel, Plants vs Zombies Garden Warfare 2 were third person shooters in addition to the tower defense base game. Plants vs Zombies Heroes goes in a fresh new direction for the franchise and is a collectible card game, with tower defense mechanics.

pvz-title-screen
The game plays out as a funny comic book. There are our favorite characters from the old games, including the Pea Shooter, Crazy Dave and Z-Mech from Garden Warfare. The game starts when Dr Zomboss in his giant mech Zombot equipped with the Hero-Tron 5000 ray gun starts zapping zombies and transforming them into heroes with superpowers. The Hero-Tron 5000 malfunctions, and converts plants into heroes as well. This event that has worldwide repercussions that gamers will find over the course of the game, sets the stage for another epic confrontation between plants and zombies.
familiar characters from previous titles are in PvZ Heroes, including Crazy Dave!
familiar characters from previous titles are in PvZ Heroes, including Crazy Dave!
There are five lanes, and the plant and zombie Heroes stand on either side deploying minions and executing special moves. There are two kinds of cards available. Fighter cards are deployed on a lane and persist till they lose health. Cards can be placed strategically in lanes to be more effective. For example, putting a burning plant in
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